Video game developer specialising in Tecnical Art and VFX.
I am a video game developer specializing in Technical Art and VFX, blending creativity with technical precision to craft immersive experiences.
Proficient in Unity (C#) and Unreal Engine (C++ and Blueprints), with additional skills in web development and programming in C.
I also have a strong artistic background, using tools like Photoshop and 3Ds Max to enhance my projects.
February 2022 - May 2022
Trainee Programmer In LabCave (Unity).
UDIT 2019-2024
Degree in Video Game development
42 Cursus Fundación Telefónica
2024 - Present